Searched refs:bottomSecurity (Results 1 – 3 of 3) sorted by relevance
383 float bottomSecurity = 0.0f; in InitializeParam() local387 bottomSecurity = static_cast<float>(PORTRAIT_BOTTOM_SECURITY_API12.ConvertToPx()); in InitializeParam()390 bottomSecurity = static_cast<float>(PORTRAIT_BOTTOM_SECURITY.ConvertToPx()); in InitializeParam()394 bottomSecurity = static_cast<float>(LANDSCAPE_BOTTOM_SECURITY.ConvertToPx()); in InitializeParam()410 param_.bottomSecurity = bottomSecurity; in InitializeParam()443 : param_.bottomSecurity; in InitializeLayoutRegionMargin()458 param_.bottomSecurity = bottom; in InitializeLayoutRegionMargin()960 static_cast<float>(wrapperRect_.Bottom()) - param_.bottomSecurity - previewSize.Height()); in LayoutNormalTopPreviewBottomMenuLessThan()1009 static_cast<float>(wrapperRect_.Bottom()) - param_.bottomSecurity - previewSize.Height()); in LayoutNormalTopPreviewBottomMenuGreateThan()1030 auto securityHeight = wrapperRect_.Height() - param_.topSecurity - param_.bottomSecurity; in LayoutNormalTopPreviewBottomMenu()[all …]
102 float bottomSecurity = 0.0f; member
650 float bottomSecurity = static_cast<float>(PORTRAIT_BOTTOM_SECURITY.ConvertToPx()); in IsDialogTouchingBoundary() local651 …auto height = safeAreaInsets.bottom_.start == 0 ? selfSize.Height() - bottomSecurity : safeAreaIns… in IsDialogTouchingBoundary()