Searched refs:boundIndexBuffer_ (Results 1 – 2 of 2) sorted by relevance
788 boundIndexBuffer_ = {}; in ResetState()1086 uintptr_t offsetp = boundIndexBuffer_.offset; in RenderCommandDraw()1088 switch (boundIndexBuffer_.type) { in RenderCommandDraw()1153 switch (boundIndexBuffer_.type) { in RenderCommandDrawIndirect()1666 boundIndexBuffer_.offset = renderCmd.indexBuffer.bufferOffset; in RenderCommandBindIndexBuffer()1667 boundIndexBuffer_.offset += plat.currentByteOffset; in RenderCommandBindIndexBuffer()1668 boundIndexBuffer_.type = renderCmd.indexBuffer.indexType; in RenderCommandBindIndexBuffer()1669 boundIndexBuffer_.id = plat.buffer; in RenderCommandBindIndexBuffer()2498 device_.BindElementBuffer(boundIndexBuffer_.id); in BindResources()
225 } boundIndexBuffer_; variable