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Searched refs:boundObjects_ (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp804 for (auto& b : boundObjects_) { in ResetBindings()
996 boundObjects_[set].dirty = true; in SetupCache()
998 boundObjects_[set].oesBinds.clear(); in SetupCache()
1000 boundObjects_[set].resources.clear(); in SetupCache()
1022 boundObjects_[set].dirty = true; in SetupCache()
1024 boundObjects_[set].oesBinds.clear(); in SetupCache()
1038 boundObjects_[set].dirty = true; in SetupCache()
1040 boundObjects_[set].oesBinds.clear(); in SetupCache()
2042 BindState& bind = boundObjects_[set]; in ProcessBindings()
2453 for (const auto& state : boundObjects_) { in BindResources()
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H A Drender_backend_gles.h237 BindState boundObjects_[PipelineLayoutConstants::MAX_DESCRIPTOR_SET_COUNT]; variable