Searched refs:boundsAspectRatio (Results 1 – 1 of 1) sorted by relevance
1585 …float boundsAspectRatio = ROSEN_EQ(node.GetRenderProperties().GetBoundsHeight(), 0.f, 1e-6f) ? 0.f… in DealWithScalingMode() local1588 if (!ROSEN_EQ(bufferAspectRatio, boundsAspectRatio, 5e-3f)) { in DealWithScalingMode()1601 screenInfo.height, bufferAspectRatio, boundsAspectRatio); in DealWithScalingMode()