Searched refs:btnStateCount (Results 1 – 3 of 3) sorted by relevance
115 int32_t btnStateCount = 1; variable116 MouseState->ChangeMouseState(BUTTON_STATE_PRESSED, btnStateCount);117 EXPECT_EQ(btnStateCount, 2);118 btnStateCount = 2;119 MouseState->ChangeMouseState(BUTTON_STATE_RELEASED, btnStateCount);120 EXPECT_EQ(btnStateCount, 1);121 btnStateCount = 10;122 MouseState->ChangeMouseState(BUTTON_STATE_PRESSED, btnStateCount);123 EXPECT_EQ(btnStateCount, 8);124 btnStateCount = -1;[all …]
90 void MouseDeviceState::ChangeMouseState(const BUTTON_STATE btnState, int32_t &btnStateCount) in ChangeMouseState() argument93 btnStateCount++; in ChangeMouseState()95 btnStateCount--; in ChangeMouseState()97 if (btnStateCount > mouseBtnMax) { in ChangeMouseState()98 btnStateCount = mouseBtnMax; in ChangeMouseState()99 } else if (btnStateCount < 0) { in ChangeMouseState()100 btnStateCount = 0; in ChangeMouseState()
69 void ChangeMouseState(const BUTTON_STATE btnState, int32_t& btnStateCount);