Searched refs:bufferViews (Results 1 – 4 of 4) sorted by relevance
49 BASE_NS::vector<BASE_NS::unique_ptr<GLTF2::BufferView>> bufferViews; in CORE3D_BEGIN_NAMESPACE() member
1084 for (size_t i = 0u; i < data.bufferViews.size(); ++i) { in LoadBuffers()1085 BufferView* view = data.bufferViews[i].get(); in LoadBuffers()1179 for (size_t i = 0u; i < bufferViews.size(); ++i) { in ReleaseBuffers()1180 BufferView* view = bufferViews[i].get(); in ReleaseBuffers()
494 loadResult.data->bufferViews.push_back(move(view)); in ParseBufferView()546 if (bufferIndex < loadResult.data->bufferViews.size()) { in AccessorBufferView()547 bufferView = loadResult.data->bufferViews[bufferIndex].get(); in AccessorBufferView()605 if (bufferViewIndex < loadResult.data->bufferViews.size()) { in AccessorSparseIndices()606 indices.bufferView = loadResult.data->bufferViews[bufferViewIndex].get(); in AccessorSparseIndices()634 } else if (bufferViewIndex < loadResult.data->bufferViews.size()) { in AccessorSparseValues()635 values.bufferView = loadResult.data->bufferViews[bufferViewIndex].get(); in AccessorSparseValues()907 if (bufferIndex != GLTF_INVALID_INDEX && bufferIndex < loadResult.data->bufferViews.size()) { in ParseImage()908 image->bufferView = loadResult.data->bufferViews[bufferIndex].get(); in ParseImage()
1331 …jsonSparseIndices["bufferView"] = FindObjectIndex(data.bufferViews, *accessor.sparse.indices.buffe… in ExportAccessorSparse()1338 …jsonSparseValues["bufferView"] = FindObjectIndex(data.bufferViews, *accessor.sparse.values.bufferV… in ExportAccessorSparse()1352 jsonAccessor["bufferView"] = FindObjectIndex(data.bufferViews, *accessor->bufferView); in ExportAccessors()1449 for (auto const& bufferView : data.bufferViews) { in ExportBufferViews()1519 jsonImage["bufferView"] = FindObjectIndex(data.bufferViews, *image->bufferView); in ExportImages()2215 if (!data.bufferViews.empty()) { in ExportGLTFData()2498 BufferHelper bufferHelper(*exportBuffer, result.data->bufferViews, result.data->accessors); in ExportGLTF()