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Searched refs:buildBehavior (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H A Dintf_scene.h125 INode::BuildBehavior buildBehavior = INode::BuildBehavior::NODE_BUILD_CHILDREN_GRADUAL) = 0;
203 INode::BuildBehavior buildBehavior = INode::BuildBehavior::NODE_BUILD_CHILDREN_GRADUAL) = 0;
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_impl.cpp396 SCENE_NS::INode::BuildBehavior buildBehavior) override in GetNode() argument
398 return GetNodeRecursive(path, classId, true, buildBehavior); in GetNode()
462 bool recurse, SCENE_NS::INode::BuildBehavior buildBehavior) in GetNodeRecursive() argument
479 … currentParent_ = GetNodeRecursive(substr, SCENE_NS::INode::UID, false, buildBehavior); in GetNodeRecursive()
496 auto node = CreateNode(patchedPath, false, implementationId, buildBehavior); in GetNodeRecursive()
1036 const META_NS::ObjectId classId, SCENE_NS::INode::BuildBehavior buildBehavior) override in CreateNode() argument
1046 node->BuildChildren(buildBehavior); in CreateNode()
H A Dnode_impl.cpp704 [buildBehavior = buildBehavior_](const auto& node) { in CompleteInitialization()
706 node->BuildChildren(buildBehavior); in CompleteInitialization()