Searched refs:buildBehavior (Results 1 – 3 of 3) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/ |
H A D | intf_scene.h | 125 INode::BuildBehavior buildBehavior = INode::BuildBehavior::NODE_BUILD_CHILDREN_GRADUAL) = 0; 203 INode::BuildBehavior buildBehavior = INode::BuildBehavior::NODE_BUILD_CHILDREN_GRADUAL) = 0;
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/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | scene_impl.cpp | 396 SCENE_NS::INode::BuildBehavior buildBehavior) override in GetNode() argument 398 return GetNodeRecursive(path, classId, true, buildBehavior); in GetNode() 462 bool recurse, SCENE_NS::INode::BuildBehavior buildBehavior) in GetNodeRecursive() argument 479 … currentParent_ = GetNodeRecursive(substr, SCENE_NS::INode::UID, false, buildBehavior); in GetNodeRecursive() 496 auto node = CreateNode(patchedPath, false, implementationId, buildBehavior); in GetNodeRecursive() 1036 const META_NS::ObjectId classId, SCENE_NS::INode::BuildBehavior buildBehavior) override in CreateNode() argument 1046 node->BuildChildren(buildBehavior); in CreateNode()
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H A D | node_impl.cpp | 704 [buildBehavior = buildBehavior_](const auto& node) { in CompleteInitialization() 706 node->BuildChildren(buildBehavior); in CompleteInitialization()
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