Searched refs:cBack (Results 1 – 1 of 1) sorted by relevance
2326 cBack.writeMask = back.writeMask; in SetStencilState()2330 SetStencilCompareOp(cBack, back); in SetStencilState()2332 … GL_BACK, GetCompareOp(cBack.compareOp), static_cast<GLint>(cBack.reference), cBack.compareMask); in SetStencilState()2335 SetStencilOp(cBack, back); in SetStencilState()2337 …GL_FRONT, GetStencilOp(cBack.failOp), GetStencilOp(cBack.depthFailOp), GetStencilOp(cBack.passOp)); in SetStencilState()2369 if (renderCmd.mask != cBack.compareMask) { in RenderCommandDynamicStateStencil()2370 cBack.compareMask = renderCmd.mask; in RenderCommandDynamicStateStencil()2374 if (renderCmd.mask != cBack.writeMask) { in RenderCommandDynamicStateStencil()2375 cBack.writeMask = renderCmd.mask; in RenderCommandDynamicStateStencil()2379 if (renderCmd.mask != cBack.reference) { in RenderCommandDynamicStateStencil()[all …]