Searched refs:cacheState_ (Results 1 – 4 of 4) sorted by relevance
35 CacheManager::CacheManager() : cacheState_(STATE_NORMAL) in CacheManager()61 if (cacheState_ == STATE_SUCCESS) { in SetConfigTable()63 cacheState_ = STATE_NORMAL; in SetConfigTable()73 if (cacheState_ == STATE_SUCCESS) { in SetupCacheMemInfo()77 cacheState_ = DistributeCacheRange(startAddr, length); in SetupCacheMemInfo()78 if (cacheState_ != STATE_SUCCESS) { in SetupCacheMemInfo()152 if (cacheState_ != STATE_SUCCESS) { in IsEnvReady()200 if (cacheState_ != STATE_SUCCESS) { in IsWholeCacheHealthy()
89 CacheSetupState cacheState_; variable
1262 const auto& cBlend = cacheState_.colorBlendState; in HandleColorAttachments()2308 auto& cBack = cacheState_.depthStencilState.backStencilOpState; in SetStencilState()2740 auto& cDepth = cacheState_.depthStencilState; in PrimeDepthStencilState()2755 auto& cBlend = cacheState_.colorBlendState; in PrimeBlendState()2789 auto& cia = cacheState_.inputAssembly; in PrimeCache()2795 auto& crs = cacheState_.rasterizationState; in PrimeCache()2821 auto& cDepth = cacheState_.depthStencilState; in UpdateDepthState()2842 auto& cDepth = cacheState_.depthStencilState; in UpdateStencilState()2897 auto& cBlend = cacheState_.colorBlendState; in UpdateBlendState()2952 auto& crs = cacheState_.rasterizationState; in UpdateRasterizationState()[all …]
271 GraphicsState cacheState_; variable