Home
last modified time | relevance | path

Searched refs:childOffset_ (Results 1 – 10 of 10) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/bubble/
H A Dbubble_paint_method.cpp134 …canvas.Translate(childOffset_.GetX() + childSize_.Width() / 2.0, childOffset_.GetY() + childSize_.… in PaintBorder()
137 …-(childOffset_.GetX() + childSize_.Width() / 2.0), -(childOffset_.GetY() + childSize_.Height() / 2… in PaintBorder()
355 …auto rect = RSRect(childOffset_.GetX(), childOffset_.GetY(), childOffset_.GetX() + childSize_.Widt… in MakeRRect()
427 path.MoveTo(childOffset_.GetX() + radiusPx, childOffset_.GetY() + borderOffset); in BuildCompletePath()
445 path.MoveTo(childOffset_.GetX() + radiusPx, childOffset_.GetY() + borderOffset); in BuildDoubleBorderPath()
460 float childOffsetY = childOffset_.GetY(); in BuildTopLinePath()
508 float childOffsetY = childOffset_.GetY(); in BuildTopDoubleBorderPath()
534 float childOffsetY = childOffset_.GetY(); in BuildCornerPath()
562 float childOffsetY = childOffset_.GetY(); in BuildRightLinePath()
596 float childOffsetY = childOffset_.GetY(); in BuildRightDoubleBorderPath()
[all …]
H A Dbubble_layout_algorithm.cpp415 UpdateChildPosition(childOffset_); in BubbleAvoidanceRule()
430 childOffset_ = AddOffset(childOffset_); in BubbleAvoidanceRule()
478 childOffsetForPaint_ = childOffset_; in Layout()
1013 OffsetF topLeft = childOffset_; in UpdateTouchRegion()
1423 path += MoveTo(childOffset_.GetX(), childOffset_.GetY()); in ClipBubbleWithPath()
1425 path += MoveTo(childOffset_.GetX() + radiusPx, childOffset_.GetY()); in ClipBubbleWithPath()
1679 float childOffsetY = childOffset_.GetY(); in BuildTopLinePath()
1730 float childOffsetY = childOffset_.GetY(); in BuildRightLinePath()
1781 float childOffsetY = childOffset_.GetY(); in BuildBottomLinePath()
1832 float childOffsetY = childOffset_.GetY(); in BuildLeftLinePath()
[all …]
H A Dbubble_pattern.h67 bubbleMethod->SetChildOffset(childOffset_); in CreateNodePaintMethod()
108 return childOffset_; in GetChildOffset()
268 OffsetF childOffset_; variable
H A Dbubble_paint_method.h70 childOffset_ = offset; in SetChildOffset()
173 OffsetF childOffset_; variable
H A Dbubble_layout_algorithm.h224 OffsetF childOffset_; variable
H A Dbubble_pattern.cpp63 childOffset_ = bubbleLayoutAlgorithm->GetChildOffset(); in OnDirtyLayoutWrapperSwap()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/bubble/
H A Drender_bubble.cpp274 topLeft = childOffset_; in UpdateTouchRegion()
641 childOffset_.GetX() + radius, childOffset_.GetY()); in BuildCornerPath()
645 childOffset_.GetX() + childSize_.Width(), childOffset_.GetY() + radius); in BuildCornerPath()
712 path.lineTo(childOffset_.GetX() + childSize_.Width() - radius, childOffset_.GetY()); in BuildTopLinePath()
741 path.LineTo(childOffset_.GetX() + childSize_.Width() - radius, childOffset_.GetY()); in BuildTopLinePath()
835 path.lineTo(childOffset_.GetX() + radius, childOffset_.GetY() + childSize_.Height()); in BuildBottomLinePath()
865 path.LineTo(childOffset_.GetX() + radius, childOffset_.GetY() + childSize_.Height()); in BuildBottomLinePath()
896 path.lineTo(childOffset_.GetX(), childOffset_.GetY() + radius); in BuildLeftLinePath()
925 path.LineTo(childOffset_.GetX(), childOffset_.GetY() + radius); in BuildLeftLinePath()
939 path.moveTo(childOffset_.GetX() + radiusPx, childOffset_.GetY()); in BuildCompletePath()
[all …]
H A Drosen_render_bubble.cpp49 …SkRect rect = SkRect::MakeXYWH(childOffset_.GetX(), childOffset_.GetY(), childSize_.Width(), child… in MakeRRect()
66 …RSRect rect = RSRect(childOffset_.GetX(), childOffset_.GetY(), childSize_.Width() + childOffset_.G… in MakeRRect()
500 double childOffsetX = childOffset_.GetX(); in PaintTopBubble()
501 double childOffsetY = childOffset_.GetY(); in PaintTopBubble()
553 double childOffsetX = childOffset_.GetX(); in PaintTopBubble()
554 double childOffsetY = childOffset_.GetY(); in PaintTopBubble()
609 double childOffsetX = childOffset_.GetX(); in PaintBottomBubble()
776childOffset_.GetX() + childSize_.Width() / 2.0, childOffset_.GetY() + childSize_.Height() / 2.0); in PaintBorder()
779 …-(childOffset_.GetX() + childSize_.Width() / 2.0), -(childOffset_.GetY() + childSize_.Height() / 2… in PaintBorder()
822 …canvas->Translate(childOffset_.GetX() + childSize_.Width() / 2.0, childOffset_.GetY() + childSize_… in PaintBorder()
[all …]
H A Drender_bubble.h112 Offset childOffset_; variable
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scroll_bar/
H A Dscroll_bar_pattern.h151 childOffset_ = childOffset; in SetChildOffset()
156 return childOffset_; in GetChildOffset()
365 float childOffset_ = 0.0f; // main size of child variable