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Searched refs:clientHandleStateDestroy_ (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_manager.h554 StateDestroyConsumeStruct clientHandleStateDestroy_; variable
H A Dgpu_resource_manager.cpp1684 clientHandleStateDestroy_.resources.push_back(allocation.handle); in HandlePendingAllocationsImpl()
1825 StateDestroyConsumeStruct srcs = move(clientHandleStateDestroy_); in ConsumeStateDestroyData()
1954 clientHandleStateDestroy_.resources.push_back(ref.handle); in WaitForIdleAndDestroyGpuResources()