Home
last modified time | relevance | path

Searched refs:clusterFactors (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_lights.cpp149 lightStruct->clusterFactors = Math::Vec4(0.0f, 0.0f, 0.0f, 0.0f); in ExecuteFrame()
H A Drender_node_default_camera_controller.cpp1050 lightStruct->clusterFactors = Math::Vec4(0.0f, 0.0f, 0.0f, 0.0f); in UpdateLightBuffer()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_structures_common.h312 vec4 clusterFactors; member