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Searched refs:combineData_ (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_post_process_util.cpp510 auto& effect = combineData_; in ExecuteCombine()
944 combineData_ = {}; in InitCreateShaderResources()
951 combineData_.shader = shaderMgr.GetShaderHandle(COMBINED_SHADER_NAME); in InitCreateShaderResources()
952 combineData_.pl = shaderMgr.GetPipelineLayoutHandleByShaderHandle(combineData_.shader); in InitCreateShaderResources()
953 if (!RenderHandleUtil::IsValid(combineData_.pl)) { in InitCreateShaderResources()
954 combineData_.pl = shaderMgr.GetReflectionPipelineLayoutHandle(combineData_.shader); in InitCreateShaderResources()
956 combineData_.pipelineLayout = shaderMgr.GetPipelineLayout(combineData_.pl); in InitCreateShaderResources()
1001 descriptorSetMgr.CreateDescriptorSet(globalSetIdx, combineData_.pipelineLayout), in InitCreateBinders()
1002 combineData_.pipelineLayout.descriptorSetLayouts[globalSetIdx].bindings); in InitCreateBinders()
1006 descriptorSetMgr.CreateDescriptorSet(localSetIdx, combineData_.pipelineLayout), in InitCreateBinders()
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H A Drender_node_post_process_util.h99 EffectData combineData_; variable