Home
last modified time | relevance | path

Searched refs:computeShaderMappings_ (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp446 … PLUGIN_ASSERT(computeShaderMappings_.clientData.size() == computeShaderMappings_.nameData.size()); in CreateClientData()
473 computeShaderMappings_.nameData.push_back({}); in CreateClientData()
490 … PLUGIN_ASSERT(computeShaderMappings_.clientData.size() == computeShaderMappings_.nameData.size()); in Create()
526 auto& nameDataRef = computeShaderMappings_.nameData[index]; in Create()
836 return computeShaderMappings_.clientData[index].rhr; in GetShaderHandle()
854 return computeShaderMappings_.clientData[index].rhr; in GetShaderHandle()
1281 auto& mappings = computeShaderMappings_; in GetPipelineLayoutHandleByShaderHandle()
1681 … PLUGIN_ASSERT(computeShaderMappings_.clientData.size() == computeShaderMappings_.nameData.size()); in DestroyShader()
1694 auto& mappings = computeShaderMappings_; in DestroyShader()
1866 for (const auto& ref : computeShaderMappings_.clientData) { in GetShaders()
[all …]
H A Dshader_manager.h349 ComputeMappings computeShaderMappings_; variable