Searched refs:cosVal (Results 1 – 1 of 1) sorted by relevance
56 float cosVal = Cos((startAngle + sweepAngle / FLOATNUM) * RADIAN_TO_ANGLE); in ArcToBezier() local60 curve[i * BEZIER_ARC_SETUP] = cx + rx * (px[i] * cosVal - py[i] * sinVal); in ArcToBezier()61 curve[i * BEZIER_ARC_SETUP + 1] = cy + ry * (px[i] * sinVal + py[i] * cosVal); in ArcToBezier()