Searched refs:countEffect (Results 1 – 3 of 3) sorted by relevance
208 int32_t countEffect = 0; in LoadEffect() local212 CHECK_AND_RETURN_LOG(countEffect < AUDIO_EFFECT_COUNT_UPPER_LIMIT, in LoadEffect()236 countEffect++; in LoadEffect()239 if (countEffect == 0) { in LoadEffect()
479 vector<int32_t> countEffect = {}; in HandleCreateAudioEffectChainManager() local487 countEffect.emplace_back(count); in HandleCreateAudioEffectChainManager()490 for (int32_t count: countEffect) { in HandleCreateAudioEffectChainManager()
8470 int32_t countEffect = 0; in EffectManagerInfoDump() local8472 countEffect++; in EffectManagerInfoDump()8473 AppendFormat(dumpString, " - effectUnit%d = %s \n", countEffect, effectUnit.c_str()); in EffectManagerInfoDump()