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Searched refs:cpbv (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_shader_passes_generic.cpp200 … IShaderPipelineBinder::PropertyBindingView cpbv = shaderRef->GetPropertyBindingView(); in ExecuteFrameGraphics() local
201 if (!cpbv.data.empty()) { in ExecuteFrameGraphics()
202 const uint32_t byteOffset = WriteLocalUboData(cpbv.data); in ExecuteFrameGraphics()
206 binder->BindBuffer(cpbv.set, cpbv.binding, bRes); in ExecuteFrameGraphics()
289 … IShaderPipelineBinder::PropertyBindingView cpbv = shaderRef->GetPropertyBindingView(); in ExecuteFrameCompute() local
290 if (!cpbv.data.empty()) { in ExecuteFrameCompute()
291 const uint32_t byteOffset = WriteLocalUboData(cpbv.data); in ExecuteFrameCompute()
295 binder->BindBuffer(cpbv.set, cpbv.binding, bRes); in ExecuteFrameCompute()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_pipeline_binder.cpp637 PropertyBindingView cpbv; in GetPropertyBindingView() local
638 cpbv.set = customPropertyData_.set; in GetPropertyBindingView()
639 cpbv.binding = customPropertyData_.binding; in GetPropertyBindingView()
640 cpbv.data = in GetPropertyBindingView()
642 return cpbv; in GetPropertyBindingView()