Searched refs:createdTargets (Results 1 – 1 of 1) sorted by relevance
310 createdTargets.velocityNormal = gpuResourceMgr.Create(createdTargets.velocityNormal, desc); in CreateVelocityTarget()332 createdTargets.baseColor = gpuResourceMgr.Create(createdTargets.baseColor, desc); in CreateDeferredTargets()346 createdTargets.material = gpuResourceMgr.Create(createdTargets.material, desc); in CreateDeferredTargets()370 createdTargets.history[0u] = gpuResourceMgr.Create(createdTargets.history[0u], desc); in CreateHistoryTargets()371 createdTargets.history[1u] = gpuResourceMgr.Create(createdTargets.history[1u], desc); in CreateHistoryTargets()375 createdTargets.imageDescs.history = desc; in CreateHistoryTargets()411 createdTargets.colorMsaa = gpuResourceMgr.Create(createdTargets.colorMsaa, msaaDesc); in CreateColorTargets()420 createdTargets.colorResolve = gpuResourceMgr.Create(createdTargets.colorResolve, desc); in CreateColorTargets()458 createdTargets.depthMsaa = gpuResourceMgr.Create(createdTargets.depthMsaa, msaaDesc); in CreateDepthTargets()471 createdTargets.depth = in CreateDepthTargets()[all …]