Searched refs:currMaterialFlags (Results 1 – 3 of 3) sorted by relevance
317 auto currMaterialFlags = submeshMaterialFlags[submeshIndex]; in RenderSubmeshes() local322 (currMaterialFlags.extraMaterialRenderingFlags & in RenderSubmeshes()327 uint32_t renderHash = currMaterialFlags.renderHash; in RenderSubmeshes()329 currMaterialFlags.renderMaterialFlags = in RenderSubmeshes()330 …currMaterialFlags.renderMaterialFlags & (~RenderMaterialFlagBits::RENDER_MATERIAL_SHADOW_RECEIVER_… in RenderSubmeshes()331 renderHash = dataStoreMaterial.GenerateRenderHash(currMaterialFlags); in RenderSubmeshes()341 …ssd, currMaterialFlags, submeshFlags, currentScene_.lightingFlags, currentScene_.cameraShaderFlags… in RenderSubmeshes()
186 auto currMaterialFlags = submeshMaterialFlags[submeshIndex]; in RenderSubmeshes() local191 (currMaterialFlags.extraMaterialRenderingFlags & in RenderSubmeshes()196 const uint32_t renderHash = currMaterialFlags.renderHash; in RenderSubmeshes()203 const RenderHandle pso = GetSubmeshPso(ssd, currMaterialFlags, submeshFlags); in RenderSubmeshes()
331 const auto& currMaterialFlags = submeshMaterialFlags[submeshIndex]; in RenderSubmeshes() local334 const uint32_t renderHash = currMaterialFlags.renderHash; in RenderSubmeshes()341 … const RenderHandle psoHandle = GetSubmeshPso(ssd, currMaterialFlags, currSubmesh.submeshFlags); in RenderSubmeshes()