Searched refs:currNodeGpuResourceTransfer (Results 1 – 2 of 2) sorted by relevance
202 …or<CommandBarrier>& barriers, BASE_NS::vector<GpuQueueTransferState>& currNodeGpuResourceTransfer);207 BASE_NS::vector<GpuQueueTransferState>& currNodeGpuResourceTransfer);212 BASE_NS::vector<GpuQueueTransferState>& currNodeGpuResourceTransfer);
1556 vector<RenderGraph::GpuQueueTransferState>& currNodeGpuResourceTransfer) in AddCommandBarrierAndUpdateStateCacheBuffer() argument1567 currNodeGpuResourceTransfer.push_back( in AddCommandBarrierAndUpdateStateCacheBuffer()1586 …CommandBarrier>& barriers, vector<RenderGraph::GpuQueueTransferState>& currNodeGpuResourceTransfer) in AddCommandBarrierAndUpdateStateCacheImage() argument1600 currNodeGpuResourceTransfer.push_back(RenderGraph::GpuQueueTransferState { newImage.handle, in AddCommandBarrierAndUpdateStateCacheImage()