Searched refs:currentMaterialHandles (Results 1 – 1 of 1) sorted by relevance
302 MaterialHandleStruct currentMaterialHandles; in RenderSubmeshes() local376 currSubmesh, defaultMaterialStruct_, currSubmeshMatHandles, currentMaterialHandles); in RenderSubmeshes()377 UpdateAndBindSet2(cmdList, currentMaterialHandles, static_cast<uint32_t>(idx)); in RenderSubmeshes()