Searched refs:currentMatrix (Results 1 – 1 of 1) sorted by relevance
109 auto currentMatrix = canvas.GetTotalMatrix(); in GenerateEffectDataOnDemand() local110 currentMatrix.PostTranslate(-currentRect.GetLeft(), -currentRect.GetTop()); in GenerateEffectDataOnDemand()111 offscreenCanvas->SetMatrix(currentMatrix); in GenerateEffectDataOnDemand()