Searched refs:currentOverlongType_ (Results 1 – 4 of 4) sorted by relevance
194 currentOverlongType_ = targetOverlongType_; in UpdateShrinkPaintProperty()485 targetOverlongType_ = currentOverlongType_; in CalcTargetStatusOnLongPointMove()525 targetOverlongType_ = currentOverlongType_; in CalcTargetStatusOnAllPointMoveForward()567 targetOverlongType_ = currentOverlongType_; in CalcTargetStatusOnAllPointMoveBackward()620 currentOverlongType_ = targetOverlongType_; in PlayIndicatorAnimation()708 currentOverlongType_ = OverlongType::LEFT_NORMAL_RIGHT_FADEOUT; in InitOverlongStatus()711 targetOverlongType_ = currentOverlongType_; in InitOverlongStatus()720 targetOverlongType_ = currentOverlongType_; in InitOverlongStatus()729 targetOverlongType_ = currentOverlongType_; in InitOverlongStatus()738 targetOverlongType_ = currentOverlongType_; in InitOverlongStatus()[all …]
106 return currentOverlongType_; in GetCurrentOverlongType()111 currentOverlongType_ = currentOverlongType; in SetCurrentOverlongType()182 currentOverlongType_ = targetOverlongType_; in UpdateCurrentStatus()234 OverlongType currentOverlongType_ = OverlongType::NONE; variable
141 dotIndicatorModifier.currentOverlongType_ = OverlongType::LEFT_FADEOUT_RIGHT_FADEOUT;581 indicatorModifier->currentOverlongType_ = OverlongType::NONE;592 indicatorModifier->currentOverlongType_ = OverlongType::LEFT_NORMAL_RIGHT_FADEOUT;604 indicatorModifier->currentOverlongType_ = OverlongType::LEFT_FADEOUT_RIGHT_NORMAL;615 indicatorModifier->currentOverlongType_ = OverlongType::LEFT_FADEOUT_RIGHT_NORMAL;
788 modifier->currentOverlongType_ = OverlongType::LEFT_NORMAL_RIGHT_FADEOUT;803 modifier->currentOverlongType_ = OverlongType::LEFT_NORMAL_RIGHT_FADEOUT;830 modifier->currentOverlongType_ = OverlongType::LEFT_NORMAL_RIGHT_FADEOUT;844 modifier->currentOverlongType_ = OverlongType::LEFT_NORMAL_RIGHT_FADEOUT;