Searched refs:currentSecond_ (Results 1 – 4 of 4) sorted by relevance
/ohos5.0/foundation/arkui/ui_lite/frameworks/components/ |
H A D | ui_abstract_clock.cpp | 23 currentSecond_ = second % ONE_MINUTE_IN_SECOND; in SetTime24Hour() 34 currentSecond_++; in IncOneSecond() 35 currentMinute_ += currentSecond_ / ONE_MINUTE_IN_SECOND; in IncOneSecond() 36 currentSecond_ = currentSecond_ % ONE_MINUTE_IN_SECOND; in IncOneSecond()
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H A D | ui_digital_clock.cpp | 116 if (currentSecond_ != prevSecond_) { in TimeElementRefresh() 117 prevSecond_ = currentSecond_; in TimeElementRefresh() 163 if (sprintf_s(buf[SECOND_ELEMENT], BUFFER_SIZE, "%02d", currentSecond_) < 0) { in UpdateClock() 175 if (sprintf_s(buf[SECOND_ELEMENT], BUFFER_SIZE, "%02d", currentSecond_) < 0) { in UpdateClock()
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H A D | ui_analog_clock.cpp | 143 currentSecond_ = second % ONE_MINUTE_IN_SECOND; in SetInitTime24Hour() 150 … ConvertHandValueToAngle(currentMinute_, ONE_HOUR_IN_MINUTE, currentSecond_, ONE_MINUTE_IN_SECOND); in SetInitTime24Hour() 154 secondHand_.initAngle_ = ConvertHandValueToAngle(currentSecond_, ONE_MINUTE_IN_SECOND); in SetInitTime24Hour() 205 … ConvertHandValueToAngle(currentMinute_, ONE_HOUR_IN_MINUTE, currentSecond_, ONE_MINUTE_IN_SECOND); in UpdateClock() 206 secondHand_.nextAngle_ = ConvertHandValueToAngle(currentSecond_, ONE_MINUTE_IN_SECOND); in UpdateClock()
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/ohos5.0/foundation/arkui/ui_lite/interfaces/kits/components/ |
H A D | ui_abstract_clock.h | 76 …UIAbstractClock() : currentHour_(0), currentMinute_(0), currentSecond_(0), mode_(WorkMode::NORMAL)… in UIAbstractClock() 89 : currentHour_(hour), currentMinute_(minute), currentSecond_(second) in UIAbstractClock() 170 return currentSecond_; in GetCurrentSecond() 236 uint8_t currentSecond_; variable
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