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Searched refs:decomp (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/base/geometry/
H A Dtransform_util.cpp84 float dx = decomp.translate[0]; in BuildTranslationMatrix()
85 float dy = decomp.translate[1]; in BuildTranslationMatrix()
86 float dz = decomp.translate[2]; in BuildTranslationMatrix()
100 double x = decomp.quaternion.GetX(); in BuildRotationMatrix()
133 if (decomp.skew[2]) { in BuildSkewMatrix()
134 temp.Set(1, 2, decomp.skew[2]); in BuildSkewMatrix()
138 if (decomp.skew[1]) { in BuildSkewMatrix()
140 temp.Set(0, 2, decomp.skew[1]); in BuildSkewMatrix()
144 if (decomp.skew[0]) { in BuildSkewMatrix()
146 temp.Set(0, 1, decomp.skew[0]); in BuildSkewMatrix()
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H A Dtransform_util.h232 static Matrix4 ComposeTransform(const DecomposedTransform& decomp);