Searched refs:defaultMat (Results 1 – 1 of 1) sorted by relevance
82 RenderNodeDefaultMaterialRenderSlot::MaterialHandleStruct& defaultMat) in GetDefaultMaterialGpuResources() argument86 defaultMat.resources[MaterialComponent::TextureIndex::NORMAL].handle = in GetDefaultMaterialGpuResources()88 defaultMat.resources[MaterialComponent::TextureIndex::MATERIAL].handle = in GetDefaultMaterialGpuResources()90 defaultMat.resources[MaterialComponent::TextureIndex::EMISSIVE].handle = in GetDefaultMaterialGpuResources()92 defaultMat.resources[MaterialComponent::TextureIndex::AO].handle = in GetDefaultMaterialGpuResources()95 defaultMat.resources[MaterialComponent::TextureIndex::CLEARCOAT].handle = in GetDefaultMaterialGpuResources()102 defaultMat.resources[MaterialComponent::TextureIndex::SHEEN].handle = in GetDefaultMaterialGpuResources()108 defaultMat.resources[MaterialComponent::TextureIndex::SPECULAR].handle = in GetDefaultMaterialGpuResources()112 for (uint32_t idx = 0; idx < countof(defaultMat.resources); ++idx) { in GetDefaultMaterialGpuResources()113 defaultMat.resources[idx].samplerHandle = samplerHandle; in GetDefaultMaterialGpuResources()[all …]