Searched refs:defaultResourcesOffset (Results 1 – 3 of 3) sorted by relevance
40 int32_t defaultResourcesOffset = -1; in CORE3D_BEGIN_NAMESPACE() member
125 } else if (data.defaultResourcesOffset >= 0) { in LoadBuffer()127 offset = static_cast<uint32_t>(data.defaultResourcesOffset); in LoadBuffer()
2843 loadResult.data->defaultResourcesOffset = static_cast<int32_t>(dataOffset); in PrimitiveAttributes()