Searched refs:dependencyDesc (Results 1 – 2 of 2) sorted by relevance
32 bool CheckForDescUpdates(const GpuBufferDesc& dependencyDesc, GpuBufferDesc& desc) in CheckForDescUpdates() argument34 bool needsUpdate = (dependencyDesc.byteSize != desc.byteSize); in CheckForDescUpdates()35 needsUpdate = needsUpdate || (dependencyDesc.usageFlags != desc.usageFlags); in CheckForDescUpdates()36 needsUpdate = needsUpdate || (dependencyDesc.memoryPropertyFlags != desc.memoryPropertyFlags); in CheckForDescUpdates()37 needsUpdate = needsUpdate || (dependencyDesc.engineCreationFlags != desc.engineCreationFlags); in CheckForDescUpdates()38 needsUpdate = needsUpdate || (dependencyDesc.format != desc.format); in CheckForDescUpdates()40 desc = dependencyDesc; in CheckForDescUpdates()64 … const GpuBufferDesc dependencyDesc = gpuResourceMgr.GetBufferDescriptor(dependencyHandle); in InitNode() local67 CheckForDescUpdates(dependencyDesc, desc); in InitNode()92 … const GpuBufferDesc& dependencyDesc = gpuResourceMgr.GetBufferDescriptor(dependencyHandle); in PreExecuteFrame() local[all …]
78 bool CheckForDescUpdates(const GpuImageDesc& dependencyDesc, in CheckForDescUpdates() argument82 if (dependencyList.format && (desc.format != dependencyDesc.format)) { in CheckForDescUpdates()84 desc.format = dependencyDesc.format; in CheckForDescUpdates()101 if (dependencyList.mipCount && (desc.mipCount != dependencyDesc.mipCount)) { in CheckForDescUpdates()103 desc.mipCount = dependencyDesc.mipCount; in CheckForDescUpdates()105 if (dependencyList.layerCount && (desc.layerCount != dependencyDesc.layerCount)) { in CheckForDescUpdates()107 desc.layerCount = dependencyDesc.layerCount; in CheckForDescUpdates()109 if (dependencyList.sampleCount && (desc.sampleCountFlags != dependencyDesc.sampleCountFlags)) { in CheckForDescUpdates()111 desc.sampleCountFlags = dependencyDesc.sampleCountFlags; in CheckForDescUpdates()183 CheckForDescUpdates(dependencyDesc, dependencyList, desc); in InitNode()[all …]