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Searched refs:depthAttachment (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/
H A Dwebgl2_rendering_context_override.cpp319 WebGLAttachment* depthAttachment = frameBuffer->GetAttachment(GL_DEPTH_ATTACHMENT); in GetFrameBufferAttachmentParameter() local
321 if (depthAttachment == nullptr || stencilAttachment == nullptr || in GetFrameBufferAttachmentParameter()
322 depthAttachment->id != stencilAttachment->id) { in GetFrameBufferAttachmentParameter()
326 attachmentObject = depthAttachment; in GetFrameBufferAttachmentParameter()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_create_functions_vk.cpp314 VkAttachmentReference* depthAttachment = nullptr; in CreateRenderPassCombined() local
316 depthAttachment = &attachmentReferences[referenceIndex]; in CreateRenderPassCombined()
336 depthAttachment, // pDepthStencilAttachment in CreateRenderPassCombined()
526 VkAttachmentReference2KHR* depthAttachment = nullptr; in CreateRenderPassCombined2() local
528 depthAttachment = &attachmentReferences[referenceIndex]; in CreateRenderPassCombined2()
577 depthAttachment, // pDepthStencilAttachment in CreateRenderPassCombined2()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h145 void HandleDepthAttachment(const RenderPassDesc::AttachmentDesc& depthAttachment);
H A Drender_backend_gles.cpp1288 void RenderBackendGLES::HandleDepthAttachment(const RenderPassDesc::AttachmentDesc& depthAttachment) in HandleDepthAttachment() argument
1291 const auto& ref = depthAttachment; in HandleDepthAttachment()