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Searched refs:depthBiasClamp (Results 1 – 7 of 7) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_render_command_list.h359 …const float depthBiasConstantFactor, const float depthBiasClamp, const float depthBiasSlopeFactor)…
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.h403 float depthBiasClamp { 0.0f };
574 …const float depthBiasConstantFactor, const float depthBiasClamp, const float depthBiasSlopeFactor)…
H A Drender_command_list.cpp1792 … const float depthBiasConstantFactor, const float depthBiasClamp, const float depthBiasSlopeFactor) in SetDynamicStateDepthBias() argument
1797 data->depthBiasClamp = depthBiasClamp; in SetDynamicStateDepthBias()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_state_loader_util.cpp178 SafeGetJsonValue(jsonData, "depthBiasClamp", context.error, context.data.depthBiasClamp); in FromJson()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_state_object_vk.cpp234 rasterizationState.depthBiasClamp, // depthBiasClamp in GraphicsPipelineStateObjectVk()
H A Drender_backend_vk.cpp2492 renderCmd.depthBiasClamp, // depthBiasClamp in RenderCommand()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h1153 float depthBiasClamp { 0.0f };