Searched refs:depthBiasConstantFactor (Results 1 – 8 of 8) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/ |
H A D | intf_render_command_list.h | 359 …const float depthBiasConstantFactor, const float depthBiasClamp, const float depthBiasSlopeFactor)…
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_command_list.h | 402 float depthBiasConstantFactor { 0.0f }; 574 …const float depthBiasConstantFactor, const float depthBiasClamp, const float depthBiasSlopeFactor)…
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H A D | render_command_list.cpp | 1792 … const float depthBiasConstantFactor, const float depthBiasClamp, const float depthBiasSlopeFactor) in SetDynamicStateDepthBias() argument 1796 data->depthBiasConstantFactor = depthBiasConstantFactor; in SetDynamicStateDepthBias()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | render_backend_gles.cpp | 2803 crs.depthBiasConstantFactor = rs.depthBiasConstantFactor; in PrimeCache() 2805 glPolygonOffset(rs.depthBiasSlopeFactor, rs.depthBiasConstantFactor); in PrimeCache() 2974 if ((rs.depthBiasConstantFactor != crs.depthBiasConstantFactor) || in UpdateRasterizationState() 2976 crs.depthBiasConstantFactor = rs.depthBiasConstantFactor; in UpdateRasterizationState() 2978 glPolygonOffset(rs.depthBiasSlopeFactor, rs.depthBiasConstantFactor); in UpdateRasterizationState()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/ |
H A D | shader_state_loader_util.cpp | 177 …sonValue(jsonData, "depthBiasConstantFactor", context.error, context.data.depthBiasConstantFactor); in FromJson()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | pipeline_state_object_vk.cpp | 233 rasterizationState.depthBiasConstantFactor, // depthBiasConstantFactor in GraphicsPipelineStateObjectVk()
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H A D | render_backend_vk.cpp | 2491 renderCmd.depthBiasConstantFactor, // depthBiasConstantFactor in RenderCommand()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | pipeline_state_desc.h | 1151 float depthBiasConstantFactor { 0.0f };
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