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Searched refs:depthBiasSlopeFactor (Results 1 – 8 of 8) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_render_command_list.h359 …t float depthBiasConstantFactor, const float depthBiasClamp, const float depthBiasSlopeFactor) = 0;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.h404 float depthBiasSlopeFactor { 0.0f };
574 …at depthBiasConstantFactor, const float depthBiasClamp, const float depthBiasSlopeFactor) override;
H A Drender_command_list.cpp1792 … const float depthBiasConstantFactor, const float depthBiasClamp, const float depthBiasSlopeFactor) in SetDynamicStateDepthBias() argument
1798 data->depthBiasSlopeFactor = depthBiasSlopeFactor; in SetDynamicStateDepthBias()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp2804 crs.depthBiasSlopeFactor = rs.depthBiasSlopeFactor; in PrimeCache()
2805 glPolygonOffset(rs.depthBiasSlopeFactor, rs.depthBiasConstantFactor); in PrimeCache()
2975 (rs.depthBiasSlopeFactor != crs.depthBiasSlopeFactor)) { in UpdateRasterizationState()
2977 crs.depthBiasSlopeFactor = rs.depthBiasSlopeFactor; in UpdateRasterizationState()
2978 glPolygonOffset(rs.depthBiasSlopeFactor, rs.depthBiasConstantFactor); in UpdateRasterizationState()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_state_loader_util.cpp179 …feGetJsonValue(jsonData, "depthBiasSlopeFactor", context.error, context.data.depthBiasSlopeFactor); in FromJson()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_state_object_vk.cpp235 rasterizationState.depthBiasSlopeFactor, // depthBiasSlopeFactor in GraphicsPipelineStateObjectVk()
H A Drender_backend_vk.cpp2493 renderCmd.depthBiasSlopeFactor); // depthBiasSlopeFactor in RenderCommand()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h1155 float depthBiasSlopeFactor { 0.0f };