Searched refs:descSetRes (Results 1 – 1 of 1) sorted by relevance
213 auto& descSetRes = descriptorSetResources_[vecIdx]; in ShaderPipelineBinder() local215 descSetRes.bindings.resize(descSetBindingRes.bindings.size()); in ShaderPipelineBinder()216 descSetRes.buffers.resize(descSetBindingRes.buffers.size()); in ShaderPipelineBinder()217 descSetRes.images.resize(descSetBindingRes.images.size()); in ShaderPipelineBinder()218 descSetRes.samplers.resize(descSetBindingRes.samplers.size()); in ShaderPipelineBinder()226 descSetRes.bindingToIndex[ref.binding.binding] = static_cast<uint8_t>(idx); in ShaderPipelineBinder()229 descSetRes.bindings[idx].binding = ref.binding.binding; in ShaderPipelineBinder()230 descSetRes.bindings[idx].resIdx = ref.resourceIndex; in ShaderPipelineBinder()231 descSetRes.bindings[idx].type = type; in ShaderPipelineBinder()232 descSetRes.bindings[idx].descriptorCount = ref.binding.descriptorCount; in ShaderPipelineBinder()[all …]