Searched refs:descriptorSet (Results 1 – 3 of 3) sorted by relevance
596 &newDescriptorSet.descriptorSet)); // pDescriptorSets in CreateGpuDescriptorSet()601 …PLUGIN_ASSERT(descriptorPool.descriptorSets[arrayIndex].bufferingSet[idx].descriptorSet == VK_NULL… in CreateGpuDescriptorSet()607 if (newDescriptorSet.descriptorSet == VK_NULL_HANDLE) { in CreateGpuDescriptorSet()645 descriptorPool.descriptorSets[arrayIndex].additionalPlatformSet.descriptorSet); in GetDescriptorSet()648 … if (!descriptorPool.descriptorSets[arrayIndex].additionalPlatformSet.descriptorSet) { in GetDescriptorSet()657 … if (!descriptorPool.descriptorSets[arrayIndex].bufferingSet[bufferingIndex].descriptorSet) { in GetDescriptorSet()668 if (set->descriptorSet == VK_NULL_HANDLE) { in GetDescriptorSet()
1928 const LowLevelDescriptorSetVk* descriptorSet = ctxDescMgr.GetDescriptorSet(descHandle); in UpdateCommandListDescriptorSets() local1929 if (descriptorSet && descriptorSet->descriptorSet) { in UpdateCommandListDescriptorSets()1974 descriptorSet->descriptorSet, // dstSet in UpdateCommandListDescriptorSets()2009 descriptorSet->descriptorSet, // dstSet in UpdateCommandListDescriptorSets()2066 descriptorSet->descriptorSet, // dstSet in UpdateCommandListDescriptorSets()2100 descriptorSet->descriptorSet, // dstSet in UpdateCommandListDescriptorSets()2160 if (descriptorSet && descriptorSet->descriptorSet) { in RenderCommand()2161 descriptorSets[idx] = descriptorSet->descriptorSet; in RenderCommand()2163 PLUGIN_ASSERT(descriptorSet->descriptorSetLayout); in RenderCommand()2164 … stateCache.lowLevelPipelineLayoutData.descriptorSetLayouts[idx] = *descriptorSet; in RenderCommand()[all …]
35 VkDescriptorSet descriptorSet { VK_NULL_HANDLE };