Searched refs:directionalLightBeginIndex (Results 1 – 7 of 7) sorted by relevance
342 const uint directionalLightBeginIndex = uLightData.directionalLightBeginIndex; in CalculateLighting() local345 const uint currLightIdx = directionalLightBeginIndex + lightIdx; in CalculateLighting()434 const uint directionalLightBeginIndex = uLightData.directionalLightBeginIndex; in CalculateLighting() local437 const uint currLightIdx = directionalLightBeginIndex + lightIdx; in CalculateLighting()578 const uint directionalLightBeginIndex = uLightData.directionalLightBeginIndex; in CalculateLighting() local581 const uint currLightIdx = directionalLightBeginIndex + lightIdx; in CalculateLighting()702 const uint directionalLightBeginIndex = uLightData.directionalLightBeginIndex; in CalculateLighting() local705 const uint currLightIdx = directionalLightBeginIndex + lightIdx; in CalculateLighting()
299 uint directionalLightBeginIndex; member
87 const uint directionalLightBeginIndex = uLightData.directionalLightBeginIndex; in CalculateLightingInplace() local90 const uint currLightIdx = directionalLightBeginIndex + lightIdx; in CalculateLightingInplace()
171 const uint directionalLightBeginIndex = uLightData.directionalLightBeginIndex;175 const uint currLightIdx = directionalLightBeginIndex + lightIdx;
140 const uint directionalLightBeginIndex = uLightData.directionalLightBeginIndex;144 const uint currLightIdx = directionalLightBeginIndex + lightIdx;
140 lightStruct->directionalLightBeginIndex = 0; in ExecuteFrame()
1041 lightStruct->directionalLightBeginIndex = 0; in UpdateLightBuffer()