Searched refs:dirtMask (Results 1 – 2 of 2) sorted by relevance
64 RenderHandle dirtMask; member
545 binder.BindImage(binding++, images_.dirtMask, samplers_.linear); in ExecuteCombine()930 images_.dirtMask = ppConfig_.bloomConfiguration.dirtMaskImage; in ProcessPostProcessConfiguration()932 images_.dirtMask = aimg_.black; in ProcessPostProcessConfiguration()1121 if (!RenderHandleUtil::IsValid(images_.dirtMask)) { in UpdateImageData()1122 images_.dirtMask = aimg_.black; // default dirt mask in UpdateImageData()