Searched refs:disjointOccurred (Results 1 – 1 of 1) sorted by relevance
918 GLint disjointOccurred = 0; in RenderSingleCommandList() local919 glGetIntegerv(GL_GPU_DISJOINT_EXT, &disjointOccurred); in RenderSingleCommandList()2689 GLint disjointOccurred = 0; in CopyPerfTimeStamp() local2692 glGetIntegerv(GL_GPU_DISJOINT_EXT, &disjointOccurred); in CopyPerfTimeStamp()2694 if (!disjointOccurred && (++perfDataSet.counter) > device_.GetCommandBufferingCount()) { in CopyPerfTimeStamp()2707 } else if (disjointOccurred) { in CopyPerfTimeStamp()