Searched refs:distanceToleranceSquare_ (Results 1 – 2 of 2) sorted by relevance
149 distanceToleranceSquare_ = HALFNUM / approximationScale_; in Init()150 distanceToleranceSquare_ *= distanceToleranceSquare_; in Init()228 if (distance * distance <= distanceToleranceSquare_ * (deltaX * deltaX + deltaY * deltaY)) { in Recursive()264 if (distance < distanceToleranceSquare_) { in Recursive()437 distanceToleranceSquare_ = HALFNUM / approximationScale_; in Init()438 distanceToleranceSquare_ *= distanceToleranceSquare_; in Init()571 if (delta2 < distanceToleranceSquare_) { in Recursive()576 if (delta3 < distanceToleranceSquare_) { in Recursive()584 … if (delta3 * delta3 <= distanceToleranceSquare_ * (delta41X * delta41X + delta41Y * delta41Y)) { in Recursive()608 … if (delta2 * delta2 <= distanceToleranceSquare_ * (delta41X * delta41X + delta41Y * delta41Y)) { in Recursive()[all …]
89 … : approximationScale_(1.0f), distanceToleranceSquare_(0.0f), angleTolerance_(0.0f), count_(0) {} in QuadrBezierCurveDividOp()133 float distanceToleranceSquare_; variable337 : approximationScale_(1.0f), distanceToleranceSquare_(0.0f), in CubicBezierCurveDividOperate()406 float distanceToleranceSquare_; variable