Searched refs:dmShaderData (Results 1 – 1 of 1) sorted by relevance
1656 const GLTF2::GLTF2Importer::DefaultMaterialShaderData& dmShaderData) in SelectShaders() argument1661 desc.materialShader.shader = dmShaderData.blend.shader; in SelectShaders()1663 desc.materialShader.graphicsState = dmShaderData.blend.gfxState; in SelectShaders()1668 desc.materialShader.shader = dmShaderData.blend.shader; in SelectShaders()1670 … gltfMaterial.doubleSided ? dmShaderData.blend.gfxStateDoubleSided : dmShaderData.blend.gfxState; in SelectShaders()1675 desc.materialShader.shader = dmShaderData.opaque.shader; in SelectShaders()1677 … gltfMaterial.doubleSided ? dmShaderData.opaque.gfxStateDoubleSided : dmShaderData.opaque.gfxState; in SelectShaders()1683 desc.depthShader.shader = dmShaderData.depth.shader; in SelectShaders()1685 … gltfMaterial.doubleSided ? dmShaderData.depth.gfxStateDoubleSided : dmShaderData.depth.gfxState; in SelectShaders()1691 …ger const& gpuResourceManager, const GLTF2::GLTF2Importer::DefaultMaterialShaderData& dmShaderData) in ImportMaterial() argument[all …]