Searched refs:dofBlurData_ (Results 1 – 2 of 2) sorted by relevance
704 if (!RenderHandleUtil::IsValid(dofBlurData_.pso)) { in ExecuteDofBlur()708 dofBlurData_.pso = psoMgr.GetGraphicsPsoHandle( in ExecuteDofBlur()709 …dofBlurData_.shader, gfxHandle, dofBlurData_.pl, {}, {}, { DYNAMIC_STATES, countof(DYNAMIC_STATES)… in ExecuteDofBlur()712 cmdList.BindPipeline(dofBlurData_.pso); in ExecuteDofBlur()949 dofBlurData_ = {}; in InitCreateShaderResources()984 dofBlurData_.shader = shaderMgr.GetShaderHandle(DOF_BLUR_SHADER_NAME); in InitCreateShaderResources()985 dofBlurData_.pl = shaderMgr.GetPipelineLayoutHandleByShaderHandle(dofBlurData_.shader); in InitCreateShaderResources()986 if (!RenderHandleUtil::IsValid(dofBlurData_.pl)) { in InitCreateShaderResources()987 dofBlurData_.pl = shaderMgr.GetReflectionPipelineLayoutHandle(dofBlurData_.shader); in InitCreateShaderResources()989 dofBlurData_.pipelineLayout = shaderMgr.GetPipelineLayout(dofBlurData_.pl); in InitCreateShaderResources()[all …]
96 EffectData dofBlurData_; variable