Searched refs:drawLayersMap_ (Results 1 – 4 of 4) sorted by relevance
161 std::vector<std::unique_ptr<LayerContext>> &drawLayers = drawLayersMap_[screenId]; in InitLayers()247 for (auto iter = drawLayersMap_.begin(); iter != drawLayersMap_.end(); ++iter) { in Draw()249 std::vector<std::unique_ptr<LayerContext>> &drawLayers = drawLayersMap_[screenId]; in Draw()422 auto layerIter = drawLayersMap_.begin(); in RemoveOffScreenData()423 while (layerIter != drawLayersMap_.end()) { in RemoveOffScreenData()426 drawLayersMap_.erase(layerIter++); in RemoveOffScreenData()
61 std::unordered_map<uint32_t, std::vector<std::unique_ptr<LayerContext>>> drawLayersMap_; variable
122 std::unique_ptr<LayerContext>& drawLayer = drawLayersMap_[screenId]; in InitLayers()146 for (auto iter = drawLayersMap_.begin(); iter != drawLayersMap_.end(); ++iter) { in Draw()148 std::unique_ptr<LayerContext>& drawLayer = drawLayersMap_[screenId]; in Draw()
66 std::unordered_map<uint32_t, std::unique_ptr<LayerContext>> drawLayersMap_; variable