Searched refs:dstGpuBuffer (Results 1 – 2 of 2) sorted by relevance
1719 const auto* dstGpuBuffer = gpuResourceMgr_.GetBuffer<GpuBufferGLES>(renderCmd.dstHandle); in RenderCommandCopyBuffer() local1720 if (srcGpuBuffer && dstGpuBuffer) { in RenderCommandCopyBuffer()1722 const auto& dstData = dstGpuBuffer->GetPlatformData(); in RenderCommandCopyBuffer()1772 …const auto* dstGpuBuffer = static_cast<GpuBufferGLES*>(gpuResourceMgr_.GetBuffer(renderCmd.dstHand… in ImageToBufferCopy() local1774 PLUGIN_ASSERT(dstGpuBuffer); in ImageToBufferCopy()1775 if ((srcGpuImage == nullptr) || (dstGpuBuffer == nullptr)) { in ImageToBufferCopy()1779 … const auto& bPlat = static_cast<const GpuBufferPlatformDataGL&>(dstGpuBuffer->GetPlatformData()); in ImageToBufferCopy()
1562 const GpuBufferVk* dstGpuBuffer = gpuResourceMgr_.GetBuffer<GpuBufferVk>(renderCmd.dstHandle); in RenderCommand() local1565 PLUGIN_ASSERT(dstGpuBuffer); in RenderCommand()1567 if (srcGpuBuffer && dstGpuBuffer) { in RenderCommand()1569 const VkBuffer dstBuffer = (dstGpuBuffer->GetPlatformData()).buffer; in RenderCommand()