Searched refs:effectNodeShouldPaint (Results 1 – 2 of 2) sorted by relevance
371 void RSRenderParams::SetEffectNodeShouldPaint(bool effectNodeShouldPaint) in SetEffectNodeShouldPaint() argument373 if (effectNodeShouldPaint_ == effectNodeShouldPaint) { in SetEffectNodeShouldPaint()376 effectNodeShouldPaint_ = effectNodeShouldPaint; in SetEffectNodeShouldPaint()
139 void SetEffectNodeShouldPaint(bool effectNodeShouldPaint);