Searched refs:eglWindow_ (Results 1 – 6 of 6) sorted by relevance
44 eglWindow_ = reinterpret_cast<NativeWindow*>(window); in SetEglWindow()57 eglSurface_ = EglManager::GetInstance().CreateSurface(eglWindow_); in Init()87 if (eglWindow_) { in Update()111 eglSurface_ = EglManager::GetInstance().CreateSurface(eglWindow_); in CreateSurface()
93 if (eglWindow_) { in CreateContext()95 currentSurface_ = eglCreateWindowSurface(eglDisplay_, eglConfig_, eglWindow_, NULL); in CreateContext()
83 NativeWindow *eglWindow_ = nullptr; variable
86 NativeWindow* eglWindow_ = nullptr; variable
636 eglWindow_ = static_cast<EGLNativeWindowType>(window);672 eglSurface_ = eglCreateWindowSurface(eglDisplay_, eglConfig_, eglWindow_, NULL);