Searched refs:elementBuffer (Results 1 – 2 of 2) sorted by relevance
1888 auto& elementBuffer = state.elementBuffer; in UnBindBufferFromVertexArray() local1903 if ((elementBuffer.bound) && (elementBuffer.buffer == buffer)) { in UnBindBufferFromVertexArray()1907 elementBuffer.bound = false; in UnBindBufferFromVertexArray()1908 elementBuffer.buffer = 0; in UnBindBufferFromVertexArray()2031 auto& elementBuffer = vaoStates_[boundVao_ - 1].elementBuffer; in BindElementBuffer() local2033 if (elementBuffer.bound) { in BindElementBuffer()2034 bind = (buffer != elementBuffer.buffer); in BindElementBuffer()2037 elementBuffer.bound = true; in BindElementBuffer()2038 elementBuffer.buffer = buffer; in BindElementBuffer()
395 } elementBuffer; member