Searched refs:enabledPhysicalDeviceFeatures (Results 1 – 3 of 3) sorted by relevance
538 plat.enabledPhysicalDeviceFeatures = plat.physicalDeviceProperties.physicalDeviceFeatures; in PreparePhysicalDeviceFeaturesForEnabling()540 plat.enabledPhysicalDeviceFeatures.geometryShader = VK_FALSE; in PreparePhysicalDeviceFeaturesForEnabling()541 plat.enabledPhysicalDeviceFeatures.tessellationShader = VK_FALSE; in PreparePhysicalDeviceFeaturesForEnabling()542 plat.enabledPhysicalDeviceFeatures.sampleRateShading = VK_FALSE; in PreparePhysicalDeviceFeaturesForEnabling()543 plat.enabledPhysicalDeviceFeatures.occlusionQueryPrecise = VK_FALSE; in PreparePhysicalDeviceFeaturesForEnabling()544 plat.enabledPhysicalDeviceFeatures.pipelineStatisticsQuery = VK_FALSE; in PreparePhysicalDeviceFeaturesForEnabling()545 plat.enabledPhysicalDeviceFeatures.shaderTessellationAndGeometryPointSize = VK_FALSE; in PreparePhysicalDeviceFeaturesForEnabling()546 plat.enabledPhysicalDeviceFeatures.inheritedQueries = VK_FALSE; in PreparePhysicalDeviceFeaturesForEnabling()557 array_view<VkBool32> enabledPhysicalDeviceFeatures( in PreparePhysicalDeviceFeaturesForEnabling() local561 enabledPhysicalDeviceFeatures[idx] = VK_TRUE; in PreparePhysicalDeviceFeaturesForEnabling()[all …]
444 if (devicePlatVk.enabledPhysicalDeviceFeatures.sampleRateShading) { in GraphicsPipelineStateObjectVk()
89 VkPhysicalDeviceFeatures enabledPhysicalDeviceFeatures {};