Searched refs:envMapFactor (Results 1 – 8 of 8) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/ |
H A D | fog_component.h | 77 …DEFINE_PROPERTY(BASE_NS::Math::Vec4, envMapFactor, "Environment Map Factor", 0, ARRAY_VALUE(1.0f, …
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H A D | environment_component.h | 63 …DEFINE_PROPERTY(BASE_NS::Math::Vec4, envMapFactor, "Environment Map Factor", 0, ARRAY_VALUE(1.0f, …
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/ |
H A D | 3d_dm_inplace_fog_common.h | 85 const vec4 envMapColor = uFogData.envMapFactor; in InplaceFogBlock()
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H A D | 3d_dm_structures_common.h | 375 vec4 envMapFactor; member
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/ |
H A D | render_data_defines_3d.h | 454 BASE_NS::Math::Vec4 envMapFactor { 1.0f, 1.0f, 1.0f, 1.0f }; 489 BASE_NS::Math::Vec4 envMapFactor { 1.0f, -1.0f, 1.0f, 0.0f };
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_camera_controller.cpp | 944 … Math::Vec4(Math::Vec3(currEnv.envMapFactor) * currEnv.envMapFactor.w, currEnv.envMapFactor.w), in UpdateEnvironmentUniformBuffer() 985 fog.envMapFactor, in UpdateFogUniformBuffer()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_system.cpp | 461 renderEnv.envMapFactor = component.envMapFactor; in FillRenderEnvironment() 548 renderFog.envMapFactor = component.envMapFactor; in GetRenderCameraFogFromComponent()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_importer.cpp | 2138 envHandle->envMapFactor.w = light->intensity; in CreateEnvironmentComponent()
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