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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp2169 … if (const auto& envMapHandle = gpuHandleManager.Read(imageEntity)->reference; envMapHandle) { in CreateEnvironmentComponent() local
2170 … const GpuImageDesc imageDesc = gpuResourceManager.GetImageDescriptor(envMapHandle); in CreateEnvironmentComponent()