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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_inplace_env_common.h33 void EnvironmentTypeBlock(out uint environmentType) in EnvironmentTypeBlock() argument
35 environmentType = CORE_DEFAULT_ENV_TYPE; in EnvironmentTypeBlock()
47 …in uint environmentType, in uint cameraIdx, in vec2 uv, in samplerCube cubeMap, in sampler2D texMa… in InplaceEnvironmentBlock() argument
62 if ((environmentType == CORE_BACKGROUND_TYPE_CUBEMAP) || in InplaceEnvironmentBlock()
63 (environmentType == CORE_BACKGROUND_TYPE_EQUIRECTANGULAR)) { in InplaceEnvironmentBlock()
69 if (environmentType == CORE_BACKGROUND_TYPE_CUBEMAP) { in InplaceEnvironmentBlock()
76 } else if (environmentType == CORE_BACKGROUND_TYPE_IMAGE) { in InplaceEnvironmentBlock()