Searched refs:environments_ (Results 1 – 2 of 2) sorted by relevance
39 environments_.clear(); in Clear()70 for (const auto& env : environments_) { in AddEnvironment()79 environments_.push_back(environment); in AddEnvironment()134 return environments_; in GetEnvironments()139 for (const auto& envRef : environments_) { in GetEnvironment()149 return static_cast<uint32_t>(environments_.size()); in GetEnvironmentCount()
93 BASE_NS::vector<RenderCamera::Environment> environments_; in CORE3D_BEGIN_NAMESPACE() local